﻿using System;
using UnityEngine;

namespace Valve.VR.InteractionSystem
{
	// Token: 0x02000610 RID: 1552
	public class HideOnHandFocusLost : MonoBehaviour
	{
		// Token: 0x06002764 RID: 10084 RVA: 0x000E5FD8 File Offset: 0x000E41D8
		private void OnHandFocusLost(Hand hand)
		{
			base.gameObject.SetActive(false);
		}
	}
}
